Rogue (formule prese da
[Solo Gli Utenti Registrati Possono Leggere Questo Link. Clicka Qua Per Registrarti] )
Opportunity = 1 + (0.1 * Opportunity Rank)
Offhand Reduction = 0.5 + (0.05 * Dual Wield Specialization Rank)
Lethality = 0.06 * Lethality Rank
Poison Bonus = 1 + (0.2 if Poisoned Target)
Average Weapon Damage = (Weapon Minimum Damage + Weapon Maximum Damage) / 2
Modifier = (Attack Power / 14) * 1.7
Base Damage = Average Weapon Damage + Modifier
Mainhand Base Damage = Base Damage + Mutilate Bonus Damage
Mainhand Damage = Mainhand Base Damage * Poison Bonus * Opportunity
Mainhand Critical Damage = Mainhand Damage * (2 + Lethality)
Offhand Base Damage = (Base Damage * Offhand Reduction) + ( Mutilate Bonus Damage * (1 + (.1 * Dual Wield Specialization Rank)))
Offhand Damage = Offhand Base Damage * Poison Bonus * Opportunity
Offhand Critical Damage = Offhand Damage * (2 + Lethality)
Minimum Mutilate Damage = Mainhand Damage + Offhand Damage
Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage
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Vito (44-2-25)
Attack Power = 4486
Opportunity rank = 2/2
Dual Wield Specialization rank = 2/5
Lethality rank = 3/5
Opportunity = 1 + (0.1 * Opportunity Rank) = 1+(0.1*2) = 1.2
Offhand Reduction = 0.5 + (0.05 * Dual Wield Specialization Rank) = 0.5 + (0.05 * 2) = 0.6
Lethality = 0.06 * Lethality Rank = 0.06 * 3 = 0.18
Poison Bonus = 1 + (0.2 if Poisoned Target)
Main Hand:
Average Weapon Damage = (Weapon Minimum Damage + Weapon Maximum Damage) / 2 = (271+407) / 2 = 339
Modifier = (Attack Power / 14) * 1.7 = (4486/14) * 1.7 = 545 (arrotondato)
Base Damage = Average Weapon Damage + Modifier = 339 + 545 = 884
Off Hand:
Average Weapon Damage = (Weapon Minimum Damage + Weapon Maximum Damage) / 2 = (184+343)/2 = 264
Modifier = (Attack Power / 14) * 1.7 = 545 (arrotondato)
Base Damage = Average Weapon Damage + Modifier = 264 + 545 = 809
Non-poisoned target:
Mainhand Base Damage = Base Damage + Mutilate Bonus Damage = 884 + 101 = 985
Mainhand Damage = Mainhand Base Damage * Poison Bonus * Opportunity = 985 * 1 * 1.2 = 1182
Mainhand Critical Damage = Mainhand Damage * (2 + Lethality) = 1182 * (2+0.18) = 2577
Offhand Base Damage = (Base Damage * Offhand Reduction) + ( Mutilate Bonus Damage * (1 + (.1 * Dual Wield Specialization Rank))) =
= (809 * 0.6) + (101 * (1 + (0.1 * 2))) = 485 + 121.2 = 606
Offhand Damage = Offhand Base Damage * Poison Bonus * Opportunity = 606 * 1 * 1.2 = 727
Offhand Critical Damage = Offhand Damage * (2 + Lethality) = 727 * (2 + 0.18) = 1585
Minimum Mutilate Damage = Mainhand Damage + Offhand Damage = 1182 + 727 = 1909
Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage = 2577 + 1585 = 4162
Poisoned target:
Mainhand Base Damage = Base Damage + Mutilate Bonus Damage = 884 + 101 = 985
Mainhand Damage = Mainhand Base Damage * Poison Bonus * Opportunity = 985 * 1.2 * 1.2 = 1418
Mainhand Critical Damage = Mainhand Damage * (2 + Lethality) = 1418 * (2+0.18) = 3091
Offhand Base Damage = (Base Damage * Offhand Reduction) + ( Mutilate Bonus Damage * (1 + (.1 * Dual Wield Specialization Rank))) =
= (809 * 0.6) + (101 * (1 + (0.1 * 2))) = 485 + 121.2 = 606
Offhand Damage = Offhand Base Damage * Poison Bonus * Opportunity = 606 * 1.2 * 1.2 = 873
Offhand Critical Damage = Offhand Damage * (2 + Lethality) = 873 * (2 + 0.18) = 1903
Minimum Mutilate Damage = Mainhand Damage + Offhand Damage = 1418 + 873 = 2291
Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage = 3091 + 1903 = 4994